Inherits QObject.
Inherited by TactorNode.
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void | addNode (Node *) |
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void | removeNode (Node *) |
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QString | id |
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osg::Vec3d | location |
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bool | placed |
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osg::ShapeDrawable * Node::getDrawable |
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virtual |
Gets the drawablwe object of the node
- Returns
Reimplemented in TactorNode.
QString Node::GetID |
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const |
Gets the id
- Returns
- The id
osg::Vec3d Node::GetLocation |
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Gets the 3D point
- Returns
- Gets the 3D point
void Node::SetID |
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const QString & |
id | ) |
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Sets the the ID of this node
- Parameters
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void Node::SetLocation |
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osg::Vec3d |
location | ) |
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Set the 3D point
- Parameters
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The documentation for this class was generated from the following files:
- TactileVestUI/Node.h
- TactileVestUI/Node.cpp